Changelog

Version 1.2

Enhancements

Unreal Engine 4.8 / Unity 5.0.2 / Source 

  • Added LODs to ground debris

Unreal Engine 4.8

  • Tweaked material foliage parameters
  • Reorganized Asset scene heirarchy

Bug Fixes

Unreal Engine 4.8

  • Fixed lightmaps overlapping UV issues

 

Version 1.1

Enhancements

Unreal Engine 4.8 / Unity 5.0.2 / Source 

  • optimize trees polcount (All LODs)
  • added more LODs to trees including billboards
  • added LODs & better collission to street signs

Unreal Engine 4.8

  • improved LUT preview

Bug Fixes

Unreal Engine 4.8

  • fix rendering issues