Foliage

This pack provides enough standard foliage for a basic scene. There’s a few trees, bushes, grass and garden vegetables to help create a more lush scene.

 

All foliage use a common parent material which makes creating global foliage shader changes very easy.


We have utilized the foliage shader system to generate great looking sub surface scattering . The material also gives you full control of its intensity.
The foliage models have vertex baked AO. This serves 2 main purposes. To generate AO in the model(which you have full control over in the material properties). As well, to mask out the simple grass wind shader node.