New In Version 1.1.0
- Fixed foliage cluster/culling settings to be fully optimized.
- Fixed terrain normal which was causing some dark spots.
- Grass material overhaul to use material instancing and general optimizations.
- Updated rock material missing roughness map.
- Created Bushes.
- Recreated Grass material from scratch which looks much better.
- Masked out wind on base of grass and weeds to minimize sliding through terrain when swaying.
- Gave all foliage material wind toggle to give optimizations on a case by case basis.
- Improved the foliage instance settings giving frame rate a huge boost.
- Removed unused terrain splines
- Adjusted lighting to speed light bakes and get better lighting results on improved grass materials.