New In Version 1.1.0


  • Fixed foliage cluster/culling settings to be fully optimized.
  • Fixed terrain normal which was causing some dark spots.
  • Grass material overhaul to use material instancing and general optimizations.
  • Updated rock material missing roughness map.


  • Created Bushes.
  • Recreated Grass material from scratch which looks much better.
  • Masked out wind on base of grass and weeds to minimize sliding through terrain when swaying.
  • Gave all foliage material wind toggle to give optimizations on a case by case basis.

Demo Scenes

  • Improved the foliage instance settings giving frame rate a huge boost.
  • Removed unused terrain splines
  • Adjusted lighting to speed light bakes and get better lighting results on improved grass materials.