There is a prebuilt world machine terrain which we used to create the base terrain. You are welcome to reuse the asset, but after that, there is complete control over terrain sculpting and material painting.


The terrain material uses the world machine splat map to create a base layer, and from there you can paint using our 4 pre-made terrain textures that blend correctly through height channels.


If you don’t want to use the provided splat map, the textures can easily be used in any custom terrain material you create.