There are 6 species of trees, with 3 variations of each, totaling 18. The trees are indigenous to the Pacific Northwest of North America, and are intended to give a coniferous setting.
- Blackwood Cotton
- Red Alder
- Red Cedar
The trees are build for desktop use, LOD0 is between 4-12k polys. The assets are highly optimized to allow for lots of trees in one scene to fill a forest.
LODs decrease polycount by roughly 50% with the last LOD being a flat billboard.
The materials give full control through use of material instancing. With parameters such as:
- Sub Surface Scattering intensity
- AO intensity(driven through the vertex channels pre baked AO)
- Wind Speed
- Wind Weight
- Wind Intensity
- and more