There are 6 species of trees, with 3 variations of each, totaling 18. The trees are indigenous to the Pacific Northwest of North America, and are intended to give a coniferous setting.

  • Blackwood Cotton
  • Red Alder
  • Red Cedar
  • Hemlock
  • Ponderosa
  • Spurce(white)

The trees are build for desktop use, LOD0 is between 4-12k polys. The assets are highly optimized to allow for lots of trees in one scene to fill a forest.

LODs decrease polycount by roughly 50% with the last LOD being a flat billboard.

The materials give full control through use of material instancing. With parameters such as:

  • Sub Surface Scattering intensity
  • Tint
  • AO intensity(driven through the vertex channels pre baked AO)
  • Wind Speed
  • Wind Weight
  • Wind Intensity
  • and more