Hi, my name is Cody Spahr, and I own and operate PolyPixel out of Vancouver Canada. I am a video game artist with some big and small studio experience in the greater Vancouver area. I started PolyPixel as a solo venture just to take on some side work, but it has grown so much more than that over the years. I have many to thank for their contributions as PolyPixel has been a top selling creator for Unreal and Unity stores and has taken on well over 1 million USD in client work over the years, and it has hardly been a solo effort all this time. Working on AR/VR titles, video games, simulation projects and film projects has brought me into circles where I have worked alongside some of the best those industries have to offer.
PolyPixel has been a conduit for myself and others to pour their passion into and push their own personal boundaries, to explore and see what they can come up with as artists. We have made many mistakes in the past, and have had many successes. One thing is for sure, PolyPixel will never be complacent, and I will ride this company out until the wheels fall off.